Racing Digital
The British Horse Racing Association created Racing Digital with the key goal of building the next generation platform for the management of British horse racing. I was part of the design team tasked with designing the overall experience.
01. Initial research
I designed and planned the 6 week sprint with the main goal of understanding the current system, the users and the business needs. To help this I organised workshops with senior Racing Digital stakeholders to get an initial high level perspective of the problem space.
I then organised numerous interviews with SME’s from across the business to delve deeper at which point I was prepped to talk to end users and organised 25 interviews with key user personas made up of Trainers, Trainers Secretaries, Jockey’s Agents, Owners and Clerks of The Course.
Making sense of the data
After gathering a huge amount of raw data I was able to distil it by running workshops with the design team and internal business stakeholders to get a clear picture of each of the main personas and their pain points.
I was then able to use this data to inform the creation of the 5 key User Personas. Along with the personas I mapped out the end to end experience showing each of the personas and their interactions through time. The research not only highlighted the key areas for improvements but was used as a tool to help inform the overall strategy of the programme of work.
02. Tactical delivery
Pulling from the above research I was able to influence the programme's overall strategy by highlighting issues within a key functional area of the system. It was decided to redesign a core feature of the product ‘Finding Races’, an area currently underserved by the current system.
03. The solution
The last sprint within this initiative was the high fidelity design sprint where I designed a fully functional prototype of key workflows which we were able to test on site with Trainers.